Perforce just has their proprietary software P4V from what i’ve seen, but it appears very polished. VSTS isn’t built into SourceTree, but with the link below you should be able to get it running with OAuth. For Git repos Atlassian (makers of Bitbucket) SourceTree is extremely popular, and compatible with Github and Bitbucket. ini files, so another way to track the repo is required. But you’re still unable to change deep engine level content like. Graphical User Interfaces AKA Client Shell Interfaces - Part of the reason I made this post is due to Unreal’s new in-engine source control plug-in interfaces for SVN, Perforce (Epic Game’s choice), and the Git Beta thanks to. These are the web services that will actually store your repository on their servers. As far as SVN it seems like Assembla is the most popular followed by RiouxSVN. The only other easier option i’ve seen is using Assembla. If you don’t have physical server capabilities then Amazon Web Services (AWS) is their top recommendation for hosting a virtual server, but you’ll still need to do all the configuration and management. For Perforce, it’s mostly geared towards you setting up your own server with their Helix Versioning Engine (P4D). Helix4Git is a hybrid solution.Ĭloud-based platforms - Also known as Repository Hosting Services (yes, Wikipedia is my source) the main four for Git are Github (only Git), Bitbucket (Git and Mercurial), Visual Studio Team Services (VSTS) (only Git), and GitLab (only Git). Perforce offers several confusingly intertwined products now like HelixCore, Helix4Git, and HelixSwarm. Whereas SVN and Perforce are proprietary and Client-Server. It clones the full repository locally onto each user’s machine and they just merge their changes from their local copy. The big difference being that Git is open-source and distributed (DVCS). These are known as VCS and are frameworks that you can implement locally or in a cloud-based server using a GUI or command prompt. Version Control Systems (VCS) - At the most fundamental level we have Git vs Perforce(P4) Helix vs Subversion (SVN). I should probably preface this post with information so it looks like I did my research. *Hey all, I’ve read through almost every post on Version Control in the forums and I’d like to hear opinions circa-4.16 now that Git, Perforce, and SVN are supported in-engine.ĮDIT: I’ve posted the final version on my studio’s blog: *
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